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Kingshot Hero Tier List (May 2026): Every Hero Ranked by Server Age

Victor22 min
kingshothero-tier-listbest-heroesf2pmetahero-builds2026
Kingshot hero tier list header showing ranked heroes

TL;DR: Updated May 19, 2026 for Generation 1 through Generation 7. I rank heroes by role (Rally, Garrison, Bear Hunt) based on in-game skill checks, active-server performance, and current release information for the Day 449 Gen 7 window.

Hero investment is the single most consequential long-term decision in Kingshot. Resources spent on the wrong hero are permanently wasted — there's no full refund for shards or XP. This guide exists to help you spend smart.


New to Kingshot? Read This First

If you've just started, the hero system can be confusing. Here's everything you need to know before looking at any rankings:

What Are Generations?

Heroes in Kingshot are released in waves called Generations. Each new generation has roughly 20% higher base stats than the one before it. This means a Generation 3 hero at the same level and stars as a Generation 1 hero will usually win in a direct fight — not because of skill, but because of raw numbers.

What generation are YOU on? It depends entirely on how old your server is:

What Generation Is Your Server?
Server AgeGeneration AvailableHeroes You Can Build
Day 0–50Generation 1Jabel, Amadeus, Helga, Saul
Day 50–113Generation 2+ Hilde, Zoe, Marlin
Day 113–197Generation 3+ Petra, Eric, Jaeger
Day 197–281Generation 4+ Rosa, Alcar, Margot
Day 281–365Generation 5+ Vivian, Long Fei, Thrud
Day 365–449Generation 6+ Yang, Triton, Sophia
Day 449+Generation 7+ Ava, Charles, Wee & Woo

New generations unlock roughly every 80 days (after 5–6 Hero Roulette cycles).

Why You Should Care About Generations

A Generation 1 hero maxed to full stars will generally lose to a Generation 3 hero at 3 stars. This is by design — it's called power creep, and it's how the game is structured.

This does NOT mean you should ignore older heroes. Some heroes (especially Amadeus and Zoe) remain meta-relevant for 5+ generations due to unique mechanics that newer heroes can't replicate. We'll call these out explicitly.

The Three Roles: Rally, Garrison, and Bear Hunt

Most tier lists lump everyone into one list. That's misleading. The best attack hero is often the worst garrison hero, and the best Bear Hunt joiner follows completely different rules. This guide separates all three:

  • Rally / Attack heroes — Heroes you lead an attack rally with. Their widget (Exclusive Gear) is the most important factor.
  • Garrison / Defense heroes — Heroes assigned to defend your city or alliance territory. Widget type matters here too, but in reverse.
  • Bear Hunt joiners — Heroes you send to help your alliance damage the Bear. When you join someone's rally, the game only reads your lead hero's first expedition skill — nothing else from your kit applies. So joiner ratings come down to that one skill: does it give the squad more Attack or Lethality? If yes, the hero is useful. If it's a damage proc, a defensive buff, or an enemy debuff, it's mostly wasted on the Bear.

Overall Quick Reference — All Generations

These are the heroes that hold S-tier or A-tier value across multiple roles and server generations. If you could only build five heroes over your entire Kingshot career, these would be them.

Best Heroes Across All Generations (May 2026)

HeroGenClassWhy They Stay Relevant
Amadeus1InfantryOnly offensive infantry widget in the entire game — stays meta through Gen 6
Zoe2Infantry40% HP heal makes her the best F2P garrison/frontline hero through Gen 5
Petra3CavalryBest cavalry rally leader, Change of Fate up to 600% damage, first cavalry with rally widget
Marlin2ArcherStrong in Arena and Expedition; long-term investment that doesn't expire fast
Hilde2CavalryBest S-tier joiner for stackable garrison buffs; unique double-effect skill
Vivian5ArcherCurrent highest offensive output, +25% enemy damage taken buff for whole army
Yang6ArcherBest F2P Gen 6 hero; direct rally Lethality buff, 7,200 base ATK
Ava7CavalryCleanest Gen 7 rally leader: direct rally Lethality widget plus defense shred and damage amp
Charles7InfantryStrongest pure Gen 7 defensive anchor: sustain, damage reduction, enemy Lethality reduction, defender HP widget

Optimize your setup

Use the calculator: VIP Calculator


Generation 1 — Your First Heroes (Server Days 0–40)

You're reading this section if your server is less than 50 days old, or if you just want to understand the heroes that were available at launch. Gen 1 heroes are the foundation. Most will be replaced by Gen 3–4, but Amadeus is a permanent exception.

Jabel — Gen 1 | Cavalry | Free Day 2 Login
Best early-game tank and garrison defender

How to get: Free — Jabel is available through the 7-day sign-in reward for new players and via the Hero Hall recruitment. Most players receive her in the first week of play. No gems required.

What Jabel does: Jabel is a Cavalry hero with an AoE damage skill and defensive buffs. She's one of the strongest early-game heroes because she's free, easy to build, and provides both damage and damage reduction in Expedition. Her garrison widget makes her one of the best defenders in Gen 1 through early Gen 3.

Jabel's confirmed in-game skills:

Jabel

Jabel

Gen 1
CavalryLegendary
Rally Flag
Rally FlagexpeditionExpedition 1

Jabel with her banner-like red armor, has a X chance of reducing damage taken by 50% for all squads

Hero's Domain
Hero's DomainexpeditionExpedition 2

Jabel, a fearless knight, grants all squads a 50% chance of dealing X more damage when attacking

Youthful Rage
Youthful RageexpeditionExpedition 3

Jabel's valiant spirit inspires everyone increasing damage dealt by X for all squads

Her Expedition skills buff allied damage and provide damage reduction — this is what makes her valuable as a garrison S-tier even in later generations on defense-focused servers.

Is Jabel worth investing in?

  • Yes — for early game (Day 0–80). She's free and impactful.
  • Yes — as a garrison/defender role even into Gen 3 (her defender widget stays relevant).
  • Stop here — don't invest universal shards once you have Gen 3 rally heroes.

Tier placement:

RoleTierReason
Rally (Attack)BNo attack widget — defensive kit
GarrisonSTop defender widget through Gen 4
Bear Hunt JoinerNot UsefulHer first expedition skill is pure defense — wasted against the bear
Amadeus — Gen 1 | Infantry | VIP 7+ Packs
The permanent exception — stays meta through Generation 6

How to get: Available through VIP 7+ packs and select purchase milestones.

What makes Amadeus special: Amadeus is the only infantry hero in the entire game with an offensive attack widget. As of the Gen 6 meta (verified May 2026), no other infantry hero — including Gen 6's Triton, whose widget is defensive-type — has replicated this. His Aegis of Fate widget provides a multiplicative rally bonus that amplifies your entire squad's output. This is why he appears in S-tier rally lists even on Generation 5 and Generation 6 servers.

Amadeus's confirmed in-game skills:

Amadeus

Amadeus

Gen 1
InfantryLegendary
Double Parry
Double ParrywidgetWidget Exp

Amadeus is a skillful parrier, reducing damage taken by X

Discernment
DiscernmentwidgetWidget Conq

Amadeus attacks in a sword-tailored formation, increasing Rally Attack by X

The catch: Amadeus requires spending (VIP 7+). He is not a free or easily farmable hero. If you're fully F2P, his long-term value is real but acquisition is the barrier.

Is Amadeus worth it?

  • Yes — if you can access him. His rally widget value doesn't expire.
  • Yes — as a Bear Hunt joiner (S-tier for offensive bear damage builds).
  • Skip for now — if you're F2P and haven't yet built Zoe and Jabel.

Tier placement:

RoleTierReason
Rally (Attack)SOnly offensive infantry widget in the game
GarrisonBOffensive kit, not built for defense
Bear Hunt JoinerSFlat +25% Lethality from his first expedition skill, stacks across joiners
Saul — Gen 1 | Archer | Tutorial / Early Game
Strong early joiner; falls off fast in attack role

How to get: Given during the tutorial/early gameplay.

What Saul does: Saul can stun enemies for 2 seconds and boosts his own ATK speed, plus gains DEF when HP drops low. He's a balanced early hero. His real value is as a joiner — Saul is S-tier for stackable garrison joiner builds because he has two different effect types in the same skill, giving a stronger SkillMod boost when stacked (e.g., 4x Saul joiners).

Tier placement:

RoleTierReason
Rally (Attack)BOutscaled quickly, stun is good but stats fall behind
GarrisonASolid defender in early game, good joiner
Bear Hunt JoinerNot UsefulHis first expedition skill is defensive — only worth sending as a garrison joiner
Garrison Joiner (stacking)S4x Saul stack gives strong SkillMod boost
Helga — Gen 1 | Infantry | Early Purchase Reward
Solid early alternative to Amadeus; falls off at Gen 3+

What Helga does: Helga is a strong Gen 1 infantry hero that functions similarly to Amadeus as a rally leader alternative. She's a good investment if you get her through the first purchase reward early on, but her base stats won't keep up past Gen 2–3.

Tier placement:

RoleTierReason
Rally (Attack)AGood Gen 1 alternative to Amadeus
GarrisonBFalls behind Gen 2+ defenders
Bear Hunt JoinerNot UsefulHer first expedition skill is pure defense — wasted against the bear

Generation 2 — The Long-Term Investments (Day 50–113)

Generation 2 is where the first "permanent" heroes appear. Zoe, Hilde, and Marlin remain relevant 3–4 generations after their release — much longer than most heroes. If you're on a Gen 2+ server, these should be your priority investments.

Zoe — Gen 2 | Infantry | Hero Roulette (F2P Accessible)
Best F2P frontline tank — stays relevant through Generation 5

How to get: Available through Hero Roulette. She's the most accessible high-value hero for F2P players.

What makes Zoe special: Zoe's Agony Rush skill triggers automatically when her HP drops below 50%, healing her for 40% of her maximum HP. This brings her back to approximately 90% HP — and it happens once per battle. The result is that enemies need to deal more than 90% of Zoe's HP in a single burst to kill her. At high stars, this is extremely difficult.

Zoe's confirmed in-game skills:

Zoe

Zoe

Gen 2
InfantryLegendary
Shield Strike
Shield StrikeconquestConquest 1

Zoe's unpredictable attacks easily enweb foes, dealing Attack × X damage every 0.5s and amplifying damage taken by the target by X for 2s

Agony Rush
Agony RushconquestConquest 2

Zoe requires pain to reach peak physical performance. She immediately regains X of max Health under 50% Health. Can only activate once per battle

Holy Might
Holy MightconquestConquest 3

Zoe inspires her fellow warriors to battle, boosting your heroes' Attack Speed by X

Sundering Wound
Sundering WoundexpeditionExpedition 1

Your squads' attacks gain a 20% chance of inflicting Sunder, dealing X damage per turn for 3 turns

Charisma
CharismaexpeditionExpedition 2

Zoe is a gifted female orator, and her rousing battle speeches increase the total Squads' Attack by X

Infinite Arsenal
Infinite ArsenalexpeditionExpedition 3

Zoe strikes the enemy so completely and utterly that your squads' attacks gain a 50% chance of amplifying enemy squads' damage taken by X

Death or Glory
Death or GlorywidgetWidget Exp

Zoe's inner demon is awakened only by pain. Gaining a X increased Attack until the end of the Battle once "Agony Rush" is triggered

Dark Lady
Dark LadywidgetWidget Conq

Zoe is a relentlessly demanding garrison commander, increasing Defender Squads' Attack by X

Is Zoe worth investing in?

  • F2P players — Zoe is your single best investment. Max her stars first.
  • All players — She remains a top garrison defender into Gen 5. Her self-heal is uniquely hard for newer heroes to replicate, which is why she stays valuable long after Gen 2.
  • As rally lead — Zoe doesn't have an offensive widget. Use Amadeus or Petra for attack rallies.

Tier placement:

RoleTierReason
Rally (Attack)BNo attack widget; defensive kit
GarrisonSBest F2P frontline tank through Gen 5
Bear Hunt JoinerNot UsefulHer first expedition skill is damage-over-time — bear doesn't care about that

Hilde — Gen 2 | Cavalry | Hall of Governors / Daily Deals
Best garrison joiner in the game — the stackable healer/buffer

How to get: Hall of Governors (Hero of the Season), Strongest Governor, Hero Rally, and Daily Deals. Hilde is not a Hero Roulette hero.

What makes Hilde special: Hilde is unique because she has two different effect types in a single expedition skill — this is rare and extremely powerful for the joiner stacking mechanic. When you use 4x Hilde joiners, the SkillMod calculation produces a much larger multiplier than most other heroes. She also provides healing sustain that makes rallies survive longer.

Hilde's confirmed in-game skills:

Hilde

Hilde

Gen 2
CavalryLegendary
Rejuvenating Plea
Rejuvenating PleaconquestConquest 1

Immediately restores Health equal to her Attack × X to all friendly heroes

Redeemer
RedeemerconquestConquest 2

Injury is no match for Hilde's redeeming invocations. Immediately restores Health equal to her Attack × X to the weakest friendly hero

Intimidation
IntimidationconquestConquest 3

Psychological warfare is an age-old tactic. Disables the enemy target for 1s while dealing Attack × X damage

Noble Path
Noble PathexpeditionExpedition 1

Hilde's exhaustive discipline develops soldiers into true weapons, increasing the total squads' Attack and Defense by X and X

Elixir of Strength
Elixir of StrengthexpeditionExpedition 2

Hilde uses her secret tonic to enhance the warriors' strength, granting all squads' attack a 25% chance of dealing X damage

Trial by Fire
Trial by FireexpeditionExpedition 3

Hilde's devout prayer has a X chance of reducing damage taken by 50% for all squads

Holy Invocation
Holy InvocationwidgetWidget Exp

Soldiers swear by Hilde's everyday miracles, increasing her healing effects by X

Fortitude
FortitudewidgetWidget Conq

Hilde's pious confidence in her cause is infectious, increasing Defender Squads' Health by X

Is Hilde worth investing in?

  • Everyone — She's S-tier for garrison joiner stacking regardless of generation.
  • As garrison defender — Her sustain and heal effects shine in defense.
  • As rally attack leader — Her kit is defensive; use Amadeus or Petra to lead attacks.

Tier placement:

RoleTierReason
Rally (Attack)BDefensive kit
GarrisonSTop defender + S-tier for 4x joiner stacking
Bear Hunt JoinerAHer first expedition skill still gives a flat Attack buff, even if the other half is wasted
Marlin — Gen 2 | Archer | Hall of Heroes
Best archer for long-term investment — strong in Arena and Expedition

How to get: Hall of Heroes — unlock him with 10 shards, then level to 3–4 stars using generation Mythic Shards (also appears in Daily Deals once your server reaches Gen 3+). Marlin is not a Hero Roulette hero — the Gen 2 roulette feature is Zoe.

Why F2P should grab him: Marlin is your ranged carry all the way into Gen 3. Even a 3-star Marlin outperforms a 5-star Diana, so the shard investment pays off fast.

What Marlin does: Marlin is an AoE damage dealer who can also stun enemies. His value is that he performs well in Arena and Expedition, making him a long-term hero worth building even as newer archers arrive. He holds S-tier value for rally attack because his kit stays useful past the early server window.

Tier placement:

RoleTierReason
Rally (Attack)SStrong attack widget; long-term viability
GarrisonBOffensive kit
Bear Hunt JoinerNot UsefulHis first expedition skill is a chance-based proc — procs don't stack across joiners

Generation 3 — The Meta-Defining Heroes (Day 113–197)

Generation 3 is where Kingshot's most iconic meta heroes appear. Petra and Eric define this generation. If your server has unlocked Gen 3, your investment priority shifts dramatically.

Petra — Gen 3 | Cavalry | Hero Roulette
Best cavalry rally leader — first cavalry hero with rally widget

How to get: Hero Roulette. She's more accessible than Gen 4–5 heroes but still requires gem investment.

What makes Petra special: Petra is the first cavalry hero in the game with a rally attack widget. This alone makes her the default cavalry rally leader. Her Change of Fate skill is her signature — it deals anywhere from 5% to 600% damage depending on RNG. Solo, this is inconsistent. But when multiple Petras join the same rally, the probability math shifts dramatically — four Petras create reliable proc chains that consistently hit the high end of that range.

Petra's confirmed in-game skills:

Petra

Petra

Gen 3
CavalryLegendary
Dichotomy
DichotomyconquestConquest 1

Petra throws a tarot card at an enemy, dealing Attack× X damage and inflicting one of the following effects: reducing the target's Attack by 20% for 2s or stunning the target for 1.5s

Change of Fate
Change of FateconquestConquest 2

Petra curses an enemy, dealing floating damage based on the base value of Petra's Attack × X . The final damage is a random amount between 5% and 600% of that base value

Turn Card
Turn CardconquestConquest 3

Petra reverses misfortune by healing a friendly hero with the lowest percentage of Health remaining based on the base value of Petra's Attack × X . The final Health restored is a random amount ranging between 5% and 400% of that base value

Evil Eye
Evil EyeexpeditionExpedition 1

Grants all Squads' Attack a 50% chance of cursing the target, increasing their damage taken by X

The Favor
The FavorexpeditionExpedition 2

Petra is known as a lucky fortune-teller to her soldiers, granting a 50% chance of increasing the Squads' Attack by X

The Shield
The ShieldexpeditionExpedition 3

Petra's divination navigates bad outcomes with a 40% chance of reducing damage taken by X for all squads

Weighted Deck
Weighted DeckwidgetWidget Exp

Petra has become more skilled at weighting the cards of fate in her favor, increasing the upper and lower limit of her fluctuating skills by X

Cosmic Eye
Cosmic EyewidgetWidget Conq

Strike! The cards never fail to inform Petra of the right time to act. Petra increases Rally Squad Attack by X.

Is Petra worth investing in?

  • Cavalry mains — She's your first cavalry rally leader.
  • Mid-game (Gen 3–4 servers) — Still S-tier in this window.
  • Gen 5+ servers — Petra remains solid but Vivian and Thrud outclass her in raw output.

Tier placement:

RoleTierReason
Rally (Attack)SFirst cavalry rally widget; consistent in groups
GarrisonBOffensive kit, not optimized for defense
Bear Hunt JoinerNot UsefulHer first expedition skill is an enemy debuff, not a flat squad Attack/Lethality buff

Eric — Gen 3 | Infantry | Hero Roulette
Hybrid tank-warrior with team-wide stun chance

What Eric does: Eric is a durable infantry hero who boosts his own defense when attacked, has a stun chance on enemies, and deals moderate damage. He excels as a garrison defender and holds up well in Expedition. His stun chance and self-scaling DEF make him reliable in sustained fights through Gen 4.

Tier placement:

RoleTierReason
Rally (Attack)BLow damage ceiling, defensive kit
GarrisonSTop-tier defender, stun and self-DEF scaling
Bear Hunt JoinerNot UsefulHis first expedition skill lowers enemy Attack — the bear doesn't even attack you
Jaeger — Gen 3 | Archer | Hero Roulette
High-variance archer with strong squad damage buffs

What Jaeger does: Jaeger has a 20% chance to increase squad damage by 40% for three turns and a 20% chance to debuff enemy lethality — a powerful double-effect when it procs. He is highly effective in sustained archer compositions when his proc activates, though the RNG makes him inconsistent as a solo rally lead. Best used as a garrison defender (defender widget).

Tier placement:

RoleTierReason
Rally (Attack)BChance-based; good when it procs
GarrisonSDefender widget, lethality debuff on enemies
Bear Hunt JoinerNot UsefulHis first expedition skill is a chance-based proc — procs don't stack across joiners

Generation 4 — Arena Specialists Arrive (Day 197–281)

Important for Gen 4: Rosa and Margot are the two biggest names here — but they are Arena specialists, not universal rally carries. Rosa's debuff immunity dominates the Arena's stun-heavy meta, but she provides less impact in large rallies. Don't build Rosa expecting her to lead your Bear Hunt.

Rosa — Gen 4 | Archer | Hero Roulette / Premium
Arena queen — best in Arena, average in rallies

What Rosa does: Rosa's standout skill makes all squads immune to debuffs like stun — in the Arena, where stun-heavy compositions dominate, this is a game-changer. She also provides strong passive buffs that make her a solid long-term archer investment. Her rally value is lower than her Arena value.

Rosa's confirmed in-game skills:

Rosa

Rosa

Gen 4
ArcherLegendary
Chaos Gambit
Chaos GambitexpeditionExpedition 1

Well-placed chaos is prologue to success. Rosa grants a 40% chance of increasing all Squads' Damage Dealt by X

Rose of War
Rose of WarexpeditionExpedition 2

No soldier wishes to harm this wild rose of war, reducing damage dealt by X for all enemy squads

Golden Rhythm
Golden RhythmexpeditionExpedition 3

A dance of distraction is the perfect complement to archer fire, increasing Archers' total Attack by X

Is Rosa worth investing in?

  • Arena-focused players — She's your single best Arena carry.
  • Long-term archer investment — She can replace Marlin as your archer rally hero.
  • Bear Hunt main — Skip Rosa as a joiner. Her first expedition skill is a chance-based proc, not a flat squad buff, so it doesn't help against the bear.
  • If you're below Gen 4 — She won't be available yet.

Tier placement:

RoleTierReason
Rally (Attack)AStrong archer, but not as dominant as in Arena
ArenaS+Debuff immunity is irreplaceable in Arena
Bear Hunt JoinerNot UsefulHer first expedition skill is a chance-based proc — won't stack on a joiner

Alcar — Gen 4 | Infantry | Hero Roulette
Top garrison infantry — defender widget, strong Expedition sustain

What Alcar does: Alcar is a sturdy infantry garrison hero with a defender widget, making him S-tier for defense roles from Gen 4 onward. His Expedition skills provide good sustain, helping him hold in longer fights.

Tier placement:

RoleTierReason
Rally (Attack)BDefensive kit
GarrisonSDefender widget, strong Expedition sustain
Bear Hunt JoinerNot UsefulHis first expedition skill is just damage reduction — useless against a non-retaliating bear
Margot — Gen 4 | Cavalry | Hero Roulette
Arena cavalry specialist with strong joiner potential

What Margot does: Margot is the Gen 4 cavalry counterpart to Rosa — strong in Arena and as an Expedition/joiner hero. Her defender widget makes her a top garrison cavalry option. Her joiner skills are non-chance-based, making her reliable for Bear Hunt joiner stacking.

Tier placement:

RoleTierReason
Rally (Attack)BNot an attack-widget hero
GarrisonSTop cavalry defender, consistent Expedition skills
Bear Hunt JoinerSNon-chance-based, stackable for Bear

Generation 5 — Current Power Ceiling (Day 281–365)

Generation 5 represents the current meta ceiling on most active servers. Vivian, Thrud, and Long Fei are all significant upgrades. If your server is approaching Day 280, start saving for these heroes now.

Vivian — Gen 5 | Archer | Hall of Heroes / Swordland Showdown Shop
Current best offensive support — +25% army-wide damage buff

What makes Vivian special: Vivian's expedition skill Crouching Tiger permanently increases all enemy damage taken by 25% — meaning your ENTIRE army hits 25% harder while she's in the rally. This is a multiplicative bonus that stacks with every other damage source. Combined with her Focus Fire systematic burst, she is the premier endgame carry.

Vivian's confirmed in-game skills:

Vivian

Vivian

Gen 5
ArcherLegendary
Crouching Tiger
Crouching TigerexpeditionExpedition 1

Vivian is a patient commander willing to wait for just the right moment to strike. All squads' attacks increase enemy damage taken by X

Focus Fire
Focus FireexpeditionExpedition 2

Vivian's sharp focus exposes enemy weaknesses, granting all squads' attack X extra damage after every four attacks, and causes the target to receive X extra damage for its next attack received

Trap of Greed
Trap of GreedexpeditionExpedition 3

Vivian equips her Archers with custom coin traps, dealing X extra damage to all enemies on the next attack of every 4 attacks

Tier placement:

RoleTierReason
Rally (Attack)S+Army-wide damage amplification is irreplaceable
GarrisonBOffensive kit
Bear Hunt JoinerNot UsefulHer real value (army-wide damage taken up) lives in a later skill — and joiners only get one

Thrud — Gen 5 | Cavalry | Daily Deals / Hero Rally / Kingdom of Power
Ultimate cavalry force multiplier — elevates your entire army

What Thrud does: Thrud is a force multiplier for cavalry-focused armies. Her kit elevates the entire team's output rather than focusing on personal DPS. She replaces Petra as the cavalry rally lead on Gen 5+ servers, though Petra remains viable as a joiner.

Tier placement:

RoleTierReason
Rally (Attack)STeam-wide cavalry multiplier
GarrisonASome defensive utility
Bear Hunt JoinerNot UsefulHer first expedition skill is an extra-damage proc, not a flat squad buff
Long Fei — Gen 5 | Infantry | Hero Roulette
Best Gen 5 garrison infantry — invincibility mechanic

What Long Fei does: Long Fei is strong in Conquest because he can gain invincibility, which is a rare defensive mechanic. His Expedition skills are strong enablers for the whole squad, making him the top Gen 5 garrison infantry hero.

Tier placement:

RoleTierReason
Rally (Attack)AStrong Expedition offense
GarrisonSInvincibility mechanic, best Gen 5 infantry defender
Bear Hunt JoinerNot UsefulHis first expedition skill is defensive — contributes nothing to bear damage

Generation 6 — The Latest Wave (Day 365–449)

Generation 6 is only available on servers older than 360 days. Yang, Triton, and Sophia have roughly 20% higher base stats than Gen 5 heroes. If your server hasn't reached this generation yet, save this section for later and focus on the previous tiers.

Yang — Gen 6 | Archer | Standard Events (F2P-Accessible)
Best Gen 6 F2P hero — highest base ATK and rally Lethality buff

What makes Yang special: Yang boasts 7,200 base Hero Attack — the highest in the game at Gen 6 launch (compared to Sophia's 5,926 and Triton's 4,546). More importantly, his Ambush expedition skill raises Rally Squad Lethality, making him the only Gen 6 hero with a direct offensive rally buff. Unlike Triton, who is locked to Hall of Heroes and the Swordland Showdown Shop, Yang's shards are widely available through standard events. Sophia sits between them: available through Hero Roulette, but not through free standard events.

Yang's confirmed in-game skills:

Yang

Yang

Gen 6
ArcherLegendary
Kin Throw
Kin ThrowconquestConquest 1

Yang delivers a rip-roaring Frostkin in a straight line against enemies, dealing Attack × X area of effect damage plus the same amount on its return path

Combo
ComboconquestConquest 2

Yang's special firearm has a X chance of inflicting a combo shot, dealing another round of damage to enemies

Deadshot
DeadshotconquestConquest 3

Any bullet can inflict the critical blow to a hunter's prey when aimed just right. Yang enjoys a X Crit Rate when dealing damage

Avalanche
AvalancheexpeditionExpedition 1

An avalanche for Yang is just another weapon in his arsenal, resulting in an additional strike against a target by all Squads every 4 turns for X damage

Ice Zone
Ice ZoneexpeditionExpedition 2

Years of arctic adversity have taught Yang to seize advantages. Yang's Archers have a 40% chance of dealing X extra damage with every attack

Ambush
AmbushexpeditionExpedition 3

Yang is an advanced thinker who can easily grasp the principles of almost any phenomena, giving all Squads a X chance of dealing increased damage every turn

Quick Draw
Quick DrawwidgetWidget Exp

Yang's impressive muscle memory enables a five-shot barrage, dealing Attack × X damage to a random enemy. If the target is an Escort, there is a X chance of instantly knocking them down

Offensive Defense
Offensive DefensewidgetWidget Conq

Yang puts the maxim that the best defense is a good offense to good use, increasing Rally Squad's Lethality by X

Tier placement:

RoleTierReason
Rally (Attack)S+Highest base ATK + only Gen 6 rally Lethality buff
GarrisonBOffensive kit
Bear Hunt JoinerNot UsefulHis first expedition skill is direct damage — his rally Lethality buff is on a later skill, which joiners can't use

Sophia — Gen 6 | Cavalry | Hero Roulette
Chaos-sower with Confusion debuffs — available through Hero Roulette

What Sophia does: Sophia's kit revolves around the Confusion debuff — her Puppet Master deals 140% AoE damage and inflicts Confusion on enemies, scaling her own damage based on how many debuffs she stacks. Strong in controlled environments, and more accessible than Triton because she is available through Hero Roulette, but still less F2P-friendly than Yang's standard event shard path.

Tier placement:

RoleTierReason
Rally (Attack)SHigh AoE damage + debuff scaling
GarrisonASome defensive synergy
Bear Hunt JoinerNot UsefulHer first expedition skill is purely defensive
Triton — Gen 6 | Infantry | Hall of Heroes / Swordland Showdown Shop
Strong infantry DPS — premium shop acquisition

What Triton does: Triton deals wild damage and crowd control in Conquest and Expedition, with the ability to focus targets down quickly. Premium-locked acquisition makes him harder to access than Yang, but his output is competitive for Gen 6 infantry roles.

Tier placement:

RoleTierReason
Rally (Attack)AStrong DPS, but 4,546 base ATK trails Yang
GarrisonSTop Gen 6 infantry defender
Bear Hunt JoinerNot UsefulHis first expedition skill is just Defense — wasted on the bear

Generation 7 — The Day 449+ Meta

Generation 7 is a real stat jump, not just a cosmetic refresh. Ava, Charles, and Wee & Woo use 321 season scaling versus 267 for Gen 6, which is roughly a 20.2% base-stat increase before you factor in widget role or expedition skills.

For the full build-order breakdown — which Gen 7 hero to invest in first, when Gen 7 actually starts to matter for your account, and what to do with the gems you've been hoarding — see the dedicated Kingshot Gen 7 heroes guide.

Ava — Gen 7 | Cavalry | Primary Cavalry Rally Priority
The cleanest cavalry offensive upgrade in Gen 7

What makes Ava special: Ava has the clearest role in the generation. Her Color Storm widget gives direct Rally Squad Lethality, and her expedition package stacks premium offensive effects: Dissolution lowers total enemy Defense, Chiaroscuro increases enemy damage taken, and Light and Cold raises allied Lethality.

That combination gives her the cleanest case as the first Gen 7 cavalry rally investment. Even before live testing, the widget plus expedition package point very strongly in the same direction.

Ava

Ava

Gen 7
CavalryLegendary
Color Bomb
Color BombconquestConquest 1

Some of the most visible colors can be the most poisonous. Ava's color bomb envelops an area, dealing Attack × X damage to nearby enemies every 0.5s for 3s.

Corruption Bomb
Corruption BombconquestConquest 2

Ava detonates a corrosive pigment combo in the target's face, dealing Attack × X damage every 0.5s and increasing the target's damage taken by X for 2s.

Disguise Pigment
Disguise PigmentconquestConquest 3

The right color combo will confuse enemies, granting Ava X increased Defense.

Dissolution
DissolutionexpeditionExpedition 1

An artist sees what others cannot. Ava's deconstructive gaze sees vulnerabilities, reducing total Enemy Squad's Defense by X.

Chiaroscuro
ChiaroscuroexpeditionExpedition 2

Bright light and dark shadow can blind enemies who do not expect it. All enemy soldiers receive X increased damage for 2 turns every 4 turns.

Light and Cold
Light and ColdexpeditionExpedition 3

Ava's weapons are like twin beacons for all to follow, increasing soldiers' Lethality by X.

Irradiance
IrradiancewidgetWidget Exp

Young Ava's pigment arsenal increases her damage dealt by X and reduces the Attack of affected targets by 15%.

Color Storm
Color StormwidgetWidget Conq

Ava's unique color dispatching system increases Rally Squad's Lethality by X when initiating a rally.

Tier placement:

RoleTierReason
Rally (Attack)SRally Lethality widget + defense shred + periodic damage amp
GarrisonBOffensive cavalry kit, no defender widget
Bear Hunt JoinerNot UsefulHer first expedition skill shreds enemy Defense — strong in theory, but joiner ratings only count flat squad Attack/Lethality buffs
Charles — Gen 7 | Infantry | Best New Garrison Anchor
The safest defensive investment in the generation

What makes Charles special: Charles is the clear defense-first Gen 7 hero. His expedition kit is loaded with sustain and mitigation: Intimidation lowers enemy Lethality, Iron Bodies reduces damage taken, Great Justice boosts Health, and Mechanic restores Health once he falls below 50%.

His widget finishes the picture. Shock and Awe boosts Defender Squad Health, which makes him the natural late-game garrison successor if you spend and your alliance uses you for city defense, Castle Battle, or structure holding.

Charles

Charles

Gen 7
InfantryLegendary
Vengeance
VengeanceconquestConquest 1

Charles unleashes a Vengeance strike from the Angel of Justice against enemies in a fan-shaped area ahead, dealing Attack × X damage and stunning targets for 1s while increasing his own Attack by X for 2s.

Parting Gift
Parting GiftconquestConquest 2

Charles minefields the area after his mech's destruction, dealing Attack × X Area of Effect damage to nearby enemies as a parting gift.

Nimble Soul
Nimble SoulconquestConquest 3

Charles has always been gifted with lightning-fast reactions, granting a X chance of reducing damage taken by 50%.

Intimidation
IntimidationexpeditionExpedition 1

The terrifying presence of the massive Angel of Justice on the battlefield reduces enemy Squad's Total Lethality by X.

Iron Bodies
Iron BodiesexpeditionExpedition 2

Superior metal armor forging blunts the impact of conventional weapons, reducing Squad's Damage Taken by X.

Great Justice
Great JusticeexpeditionExpedition 3

The Angel of Justice comes outfitted with state-of-the-art battlefield medkits, increasing Squad's total Health by X.

Mechanic
MechanicwidgetWidget Exp

Charles takes good care of Angel and restores a certain amount of health (X of Max Health) when first under 50% Health while increasing Defense by X until the end of battle. This skill can only be triggered once per battle.

Shock and Awe
Shock and AwewidgetWidget Conq

Charles knows how to make a roaring entrance worthy of the massive Angel of Justice mech, increasing Defender Squad's Health by X.

Tier placement:

RoleTierReason
Rally (Attack)BUseful frontline utility, but the widget is defensive
GarrisonSBest Gen 7 defensive widget package and strongest sustain profile
Bear Hunt JoinerNot UsefulHis main expedition value is defensive, which Bear does not reward
Wee & Woo — Gen 7 | Archer | Hybrid Damage / Defense Pick
Explosive damage kit with a defender-facing widget

What makes Wee & Woo special: Wee & Woo have the most explosive raw damage text in the generation. Artillerymen raises Attack and Lethality, Chain Shelling gives anti-class bonus damage, and Boom Boom adds a strong extra-damage proc.

The caveat is the widget. Landmines increases Defender Squad Attack, so while the damage package is excellent, the cleanest long-term role is a hybrid damage/defense slot rather than the pure rally-first lane Ava occupies.

Wee & Woo

Wee & Woo

Gen 7
ArcherLegendary
High Ground
High GroundconquestConquest 1

Wee & Woo follow the artillery principle of "high ground, long shots" to the letter, dealing Attack × X Area of Effect damage.

Incendiaries
IncendiariesconquestConquest 2

Wee & Woo fire a special incendiary round from the Royal Foundry, dealing Attack × X Area of Effect damage. The flaming crater in its wake also deals Attack × X damage to nearby enemies every 0.5s for 2s.

Frontal Support
Frontal SupportconquestConquest 3

Article 30 of the artilleryman's code provides a role for non-essential personnel at the front when necessary, increasing Attack by X.

Artillerymen
ArtillerymenexpeditionExpedition 1

The inclusion of the artillerymen has an overall helpful effect of increasing Squad's total Attack by X and total Lethality by X.

Chain Shelling
Chain ShellingexpeditionExpedition 2

Wee & Woo's devastating back-to-back rounds tear shreds through the enemy lines, increasing Squad's Damage Dealt to Archer by X and to Infantry by X.

Boom Boom
Boom BoomexpeditionExpedition 3

"There's always someone in every cannon duo who can aim well." Wee & Woo's presence gives Squad's Attack a X chance of dealing 50% extra damage.

Zero Sympathy
Zero SympathywidgetWidget Exp

Truly, Wee & Woo's knowledge of modern ranged techniques has boosted morale. Wee & Woo also increase the Attack Speeds by X for Heroes and Escorts for 5s.

Landmines
LandmineswidgetWidget Conq

Smart artillerymen always keep mines in reserve in case of unwelcome friends. Wee & Woo increase Defender Squad's Attack by X.

Tier placement:

RoleTierReason
Rally (Attack)AMassive damage kit, but defender widget keeps them below the true rally-first heroes
GarrisonSDefender Attack widget plus high damage makes them excellent in event defense
Bear Hunt JoinerSTheir first expedition skill gives both Attack and Lethality — cleanest Gen 7 joiner buff

Epic & Rare Heroes — The Special Roster

These heroes don't belong to a numbered generation. They're obtained through special means — events, purchases, or early-game content. Most have limited battle utility, but Chenko, Amane, and Yeonwoo are genuine Bear Hunt standouts.

Epic Hero Tier Summary
HeroClassBest RoleWhy
ChenkoCavalryBear Hunt Joiner SStand of Arms is a flat +25% Lethality on her first expedition skill — no proc, no chance
AmaneArcherBear Hunt Joiner SOffensive stacking skill, highly effective for Bear damage
YeonwooArcherBear Hunt Joiner SStrong non-chance offensive joiner
GordonCavalryRally BHis first expedition skill only adds Health — not a real Bear joiner
HowardInfantryGarrison onlyFirst expedition skill is purely defensive
QuinnArcherLimited utilityFirst expedition skill is purely defensive
DianaArcherLimited utilityNo battle-relevant expedition skills
FahdCavalryBear Joiner DHis first expedition skill lowers enemy damage — bear doesn't care about that

Chenko note: Her Stand of Arms is a flat 25% Lethality boost on her first expedition skill — no proc, no chance, just a clean buff. That's why she stays one of the best F2P Bear Hunt joiners.

Chenko

Chenko

CavalryEpic
Stand of Arms
Stand of ArmsexpeditionExpedition 1

Chenko implements advanced weaponry for our soldiers, increasing the total Squads' Lethality by X

Shield Wall
Shield WallexpeditionExpedition 2

Enhances troop armor with a keen engineering eye, reducing damage taken by X for all troops


Combined Tier Tables — By Role

These tables consolidate every hero into clean tier rankings. Find your generation column and invest accordingly.

Rally (Attack) Tier List

TierHeroesNotes
SAmadeus, Petra, Marlin, Thrud, Vivian, Yang, AvaWidget matters most; these are the cleanest rally leaders by generation and troop lane
AHelga, Rosa, Long Fei, Sophia, Wee & WooStrong kits, but with at least one caveat versus the true rally-first cores
BJabel, Saul, Zoe, Hilde, Eric, Jaeger, Alcar, Margot, Triton, CharlesDefensive or hybrid kits; usable early, replace when possible
CQuinn, Howard, Chenko, GordonNo widget or weak rally mechanics
DYeonwoo, Amane, Fahd, DianaNo battle-relevant skills for attack role

Garrison (Defense) Tier List

TierHeroesNotes
SJabel, Zoe, Hilde, Eric, Jaeger, Alcar, Margot, Vivian, Long Fei, Triton, Charles, Wee & WooDefender widgets and/or durable kits built for sustained defense
ASaul, SophiaSolid defenders with minor caveats
BAmadeus, Petra, Marlin, Rosa, Helga, Thrud, Ava, YangOffensive kits; workable in defense but not ideal
CQuinn, Howard, Chenko, Gordon, FahdNo defender widget, but usable. Fahd is the standout here — his enemy-damage debuffs (Sandstorm cuts enemy Attack, Desert Eclipse cuts enemy Damage Dealt) stack well as a garrison debuffer against heavy hitters
DYeonwoo, Amane, DianaNo relevant battle skills

Bear Hunt Joiner Tier List

TierHeroesNotes
SChenko, Amadeus, Yeonwoo, Amane, Margot, Wee & WooTheir first expedition skill is a flat Attack or Lethality buff — exactly what joiners need
AHildeHer first expedition skill is a double effect; only the Attack half helps against the bear, but it still counts
BNo other current hero cleanly fits a mid-tier Bear joiner rating under this strict model
Not UsefulJabel, Helga, Zoe, Petra, Ava, Saul, Marlin, Eric, Jaeger, Rosa, Alcar, Long Fei, Vivian, Thrud, Yang, Fahd, Sophia, Triton, CharlesTheir first expedition skill is defensive, a chance proc, an enemy debuff, or some other effect that doesn't translate to flat squad Attack/Lethality

How I rate Bear joiners: Only one skill counts — your lead hero's first expedition skill. That's all the game pulls when you join someone's rally. So the question is simple: does that one skill give the squad more Attack or Lethality? If it's a defensive buff, a chance proc, or an enemy debuff, it doesn't help kill the bear faster, no matter how good the hero is in other modes. Widgets and later expedition skills don't apply on joiners — they only matter when you're leading.


Investment Priority by Player Type

F2P Priority Path (No spending)

  1. Zoe → max stars first (garrison cornerstone for 4+ generations)
  2. Jabel → second investment (free + top garrison hero early)
  3. Chenko or Amane → collect for Bear Hunt joiner (no gem investment needed if obtained through events)
  4. Marlin → your ranged hero into Gen 3. Unlock with 10 shards from Hall of Heroes, then level him to 3–4 stars with generation Mythic Shards. Even a 3-star Marlin beats a 5-star Diana — well worth it for F2P
  5. Amadeus → acquire through VIP if possible — his widget never expires

Low Spender Path

  1. ZoePetra (Gen 3 window) → Hilde (joiner stacking value)
  2. Build around your server's current generation peak
  3. Keep Amadeus as permanent joiner infrastructure

Heavy Spender Path

  1. Petra + Vivian + Yang + Ava rally core across troop lanes (adjust to server generation — Ava is the Gen 7 cavalry addition once your server hits Day 449+)
  2. Zoe + Eric + Alcar garrison core (add Charles as your Gen 7 anchor if you've reached Day 449+)
  3. Chenko + Amane + Margot Bear Hunt joiner stack (Wee & Woo slots in as a Gen 7 alternative if you've built them)

Frequently Asked Questions

Q: Should I keep investing in Zoe once Gen 5 heroes arrive? Yes — Zoe's garrison value remains strong into Gen 5. Her self-heal and tank value make her the top F2P infantry holdover through Generation 5. Don't abandon her just because newer heroes exist.

Q: Is Petra still worth building on a Gen 5 server? For cavalry rally: Thrud is stronger as a leader, but Petra still has value as a PvP joiner. For Bear specifically, skip her — her first expedition skill is an enemy debuff, not a flat squad buff.

Q: Which Gen 7 hero should I build first? If you lead cavalry rallies and spend, build Ava first. If you spend and your alliance uses you for city defense, Castle Battle, or holding structures, build Charles first. If you're F2P or want the most realistic hybrid damage/defense pick, go Wee & Woo.

Q: What's a "widget" and why does it keep coming up? A widget (Exclusive Gear) is a hero-specific equippable item that provides a multiplied stat boost — it's multiplicative, not additive, which makes it far more powerful than regular gear. Heroes with attack widgets lead attack rallies. Heroes with defense widgets lead garrisons. This is the single most important factor in tier placement.

Q: Can I use S-tier Bear Hunt joiners in regular rallies? Yes, but they might not be optimal. Bear Hunt joiner rankings are specifically for the Bear Hunt scenario. In regular PvP rallies, the widget mechanic takes priority again.

Q: What are the "rare" heroes (Olive, Edwin, Seth, Forrest) good for? Generally, limited utility in late game. Edwin (Cavalry) and Seth/Forrest (Infantry) can fill early garrison slots, but don't invest heavily — all Mythic heroes outclass them quickly.


Next Steps


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