Kingshot Master Academy Guide: Royal Masters & the Lostlands
The Master Academy is Kingshot's next major progression system, teased in the 1st Anniversary letter from producer Ben. It introduces legendary characters called Masters (also called Royal Masters) who join your town and provide powerful, permanent bonuses to your account.
From the official anniversary message: "Scattered across the land are the [Masters] of old — lost, but waiting to be found. Earn their trust, and they may join your cause."
This guide pulls together everything confirmed before the feature goes live — the official item names, how Journeys work, what to expect from the progression system, and how to hit the ground running on day one.
What Is the Master Academy?
The Master Academy is a permanent, account-wide progression system — not an event. You recruit legendary Masters, send them on Journeys into the Lostlands, and invest resources into their growth over time.
The core loop:
- Recruit Masters by winning their trust through Journeys
- Send them into the Lostlands and complete Frontier Encounters along the way
- Level them up and unlock passive skills and buffs
- Invest resources to upgrade their skills, talents, and research trees
Unlike events that disappear, the bonuses from Masters compound permanently. This will likely become one of the bigger long-term power gaps between invested and casual players.
How Journeys Work
The main activity is sending your Masters on Journeys into the Lostlands — a badlands region where the kingdom's legendary Masters were scattered after the rebellion. Each Journey sends your Master along a route where they encounter events, and returns them with progress and rewards.
There are two tiers of Journeys:
| Journey Type | Description |
|---|---|
| Normal Journey | Standard difficulty, available early |
| Advanced Journey | Higher difficulty, better rewards |
Along each route, your Master will hit Frontier Encounters — the events that define each Journey. These come in four rarity tiers:
| Rarity | What to Expect |
|---|---|
| ⬜ Normal | Standard rewards |
| 🟨 Fine | Above-average rewards |
| 🟧 Setback | A penalty or challenge event |
| 🟥 Excellent | Best possible rewards — always prioritize |
After completing a Frontier Encounter, you'll get one of three outcomes: Success, Failure, or Perfect (full rewards).
Each Journey costs 1 Adventure Supply to send your Master out.
Mini-Games Inside the Lostlands
Frontier Encounters aren't just text choices — the Lostlands features 11 different mini-game types, each with its own mechanics:
| Mini-Game | Type |
|---|---|
| 🗺️ Dig Treasure | Navigate a dig site to uncover rewards |
| 🏺 Relic Adventure | Explore for hidden relics |
| 🗼 Climb Tower | Battle-based tower encounter |
| 🧭 Adventure | Make choices that determine your outcome |
| 🎣 Fishing | Full fishing mini-game |
| 🍳 Cooking | Prepare dishes for rewards |
| 🎲 Monopoly | Board-style encounter |
| 🃏 Fortune Card | Card draw / divination event |
| 🎡 Turntable | Spin-the-wheel event |
| 🎯 Place Monster | Pumpkin-style placement game |
| 📌 Pin Game | Skill-based pin challenge |
These are fully developed mini-games, not just buttons — each has its own screen and flow. Excellent-tier Frontier Encounters in any mini-game are your top priority since they give the best returns per Journey.
What Each Master Looks Like as a System
Each Master has their own full progression profile, not just a flat stat bonus. Here's what you can expect to invest in per Master:
Skills
Each Master has multiple passive skills you unlock and upgrade over time. Skills are split into two types:
- Growth skills — bonuses to building, research, gathering, and economy
- Combat skills — buffs that directly affect your troops in world map battles and ranked content
Some skills are locked behind progression milestones, so you'll need to level the Master first before they open up.
Talents
A separate talent tree sitting on top of the skill system — another layer of passive power that unfolds over time.
Research
Each Master has their own personal research tree, separate from the main Academy. This means dedicated resources specifically for Master progression.
Leveling
Masters level up through their Journey encounters. Higher levels unlock stronger skills and reveal more of their story.
Achievements
Each Master has individual achievement milestones tracked in a dedicated Achievements tab, providing bonus rewards as you progress.
The Lostlands
Masters aren't found in your main town — they're scattered across the Lostlands, a badlands region that serves as the Master Academy's dedicated world. When you send a Master on a Journey, you're dispatching them into the Lostlands to navigate Frontier Encounters and earn rewards.
The Lostlands has its own dedicated scene — a warm, amber-toned environment with ornate wooden architecture, carved arched frames, and dramatic lighting reminiscent of a traditional hall or martial academy. It fits the lore: these are ancient, legendary figures from the kingdom's past.
Items You'll Use
Three dedicated items power the Master Academy, with official names confirmed. Each serves a distinct role in the progression loop:

Adventure Supply
Journey Fuel
Each Journey into the Lostlands costs 1. This is your daily hard limit on how much progress you can make — the single most important resource to keep stocked.

Master's Manuscript
Skill Upgrade Currency
Spent inside the Master Academy to level up individual skills. Think of it like the upgrade material for your Master's ability tree — you'll never have enough of these.

General Master Emblem
Affinity & Tier Progression
Used to unlock Masters, increase their affinity tier, and gate major progression milestones. Required to push a Master past relationship thresholds and into higher power bands.
How These Three Resources Interact
The three items map to three distinct layers of the system:
| Resource | Role | When You'll Feel the Pinch |
|---|---|---|
| Adventure Supply | Triggers each Journey | Every day — this is your daily action cap |
| Master's Manuscript | Levels up skills at the Academy | Mid-progression, when skills start costing more |
| General Master Emblem | Unlocks Masters & affinity tiers | Early and at major tier thresholds |
Adventure Supplies gate everything else. You can't earn Manuscripts or Emblems without Journeys, and you can't run Journeys without Supplies. Treat them like daily stamina — spending them every day is always the right move, even if the timing isn't perfect.
Does the Master Academy Affect PvP?
Yes — notably. Master skills include a category of world map combat buffs that directly improve your troop performance in SLG battles. Additionally, the Radiant Spire (Kingshot's ranked PvE tower content) explicitly factors in Master progress — so players who invest in the system will have a visible edge in both PvE ranking and PvP combat.
Don't underestimate this system. With 11 different mini-games, a dedicated Lostlands scene, and four separate upgrade paths per Master (skills, talents, research, levels), this is not a lightweight side feature. The power gap it creates will grow significantly over time.
How Many Masters Are There?
The announcement specifically calls the first three "our very first mentors" — that phrasing strongly implies the roster will grow. Expect Kingshot to add new Masters in future updates, potentially with different specializations and higher power ceilings.
Day-One Strategy
The three-resource structure tells us exactly where the system will pinch and what to do about it:
Unlock Priority
- Unlock the Master Academy building as soon as it's available
- Use Adventure Supplies immediately — there is no benefit to saving them
- Recruit all available Masters before worrying about which to prioritize
- Invest Master's Manuscripts into your first Master's highest-impact skills
Resource Priorities
Adventure Supplies — use every day, no exceptions. These are your daily action limit. Hoarding them does nothing. Every unclaimed Journey is permanent progress lost. Even if you only have a few minutes, spend your Supplies.
Master's Manuscripts — go deep on one Master first. Skill upgrades get expensive fast. Rather than spreading Manuscripts thin across all three Masters, get one Master's most impactful skills to a meaningful level before branching out. For most players, that means whichever Master has the best combat buffs.
General Master Emblems — spend on unlocks and tier gates, not freely. Emblems gate affinity thresholds that unlock new skills and power bands. Don't burn them on low-return upgrades early. Save for the tier breaks that open up new skill slots.
Skill Investment Order
- Combat skills first if you're a fighting-focused player — direct troop power compounds across every battle
- Growth skills first if you're mid-game and still building — economy bonuses multiply your resource generation
- Affinity / Favour mechanic early — relationship progress unlocks the 5th skill per Master (the one that upgrades passively), so start this as soon as Emblems allow
Frontier Encounter Tip
Always complete Excellent-tier Frontier Encounters when they appear. They drop significantly more Manuscripts and Emblems than Normal or Fine encounters — treating them as optional is one of the most common mistakes new players make in systems like this.
❓ Frequently Asked Questions
What is the Master Academy in Kingshot?
The Master Academy is a permanent progression system where you recruit legendary Masters and send them on Journeys into the Lostlands. Masters provide passive skills, stat buffs, and talents that grow permanently over time.
What are Royal Masters?
Royal Masters (or just Masters) are legendary characters from the kingdom's past who scattered into the Lostlands after the rebellion. You win their trust through Journeys and Frontier Encounter mini-games, then invest in their skills, talents, and research trees.
What is a Frontier Encounter?
Frontier Encounters are the events your Master runs into during a Journey in the Lostlands. They come in 11 different mini-game types including Dig Treasure, Fishing, Cooking, Climb Tower, Fortune Card, Turntable, Monopoly, and more.
What is an Adventure Supply?
Adventure Supplies are the item that fuels each Journey — every trip to the Lostlands costs 1. They're one of the core Master Academy resources and your main daily bottleneck.
Does the Master Academy affect combat?
Yes — Masters have dedicated combat buff skills, and their progress counts toward Radiant Spire performance. Both PvE ranking and world map PvP are affected.
Is the Master Academy pay-to-win?
It will likely follow Kingshot's standard model: free players progress steadily through daily Journey energy, while spending accelerates growth with extra Journey attempts and speed-up items. Long-term, the gap is meaningful — so starting early as a free player matters.
How many Masters will launch?
Three Masters are confirmed for launch, described as the "very first" — implying more will follow in future updates.
Will more Masters be added later?
Almost certainly. The system is clearly built to expand. Expect additional Masters over time with new specializations and potentially stronger bonuses.
Summary
| Feature | What We Know |
|---|---|
| System type | Permanent account-wide progression |
| Characters | 3 Masters at launch, more expected later |
| Location | The Lostlands (dedicated Master world) |
| Main activity | Journeys with 11 Frontier Encounter types |
| Key resource | Adventure Supply (1 per Journey) |
| Skill upgrade item | Master's Manuscript |
| Emblem currency | General Master Emblem |
| Upgrade paths per Master | Skills, Talents, Research, Levels, Achievements |
| Combat impact | ✅ World map buffs + Radiant Spire |
| Roster expansion | ✅ Strongly implied |
The Master Academy is shaping up to be one of the most significant long-term progression systems in Kingshot. Get in early, send your Masters into the Lostlands daily, and don't let your Adventure Supplies sit unspent — this is the kind of system that rewards consistent daily investment over months.