Your First Week: Day-by-Day Plan
First Week Goal: Reach Town Center Level 15, join an active alliance, and complete the starter quest chain. These three objectives set the foundation for long-term success. Everything else is secondary.
The first week in Kingshot is overwhelming for new players. You have dozens of systems, limited resources, and unclear priorities. This guide provides a day-by-day plan to maximize your first seven days and avoid game-ruining mistakes.
The Golden Rule: Town Center First
Critical Concept: Your Town Center level gates ALL other buildings.
You cannot upgrade other structures beyond your Town Center level. This means:
- TC Level 10 = Max Level 10 buildings everywhere
- TC Level 15 = Max Level 15 buildings everywhere
- TC Level 20 = Unlocks War Academy (huge power spike)
Priority #1: Always upgrade Town Center whenever possible. Everything else can wait.
Day 1: First 24 Hours
Immediate Tasks (First Hour)
- Complete tutorial (forced, can't skip)
- Set your in-game name (costs gems to change later)
- Join an alliance (DO NOT wait, join immediately)
- Start Chapter 1 quests (follow the quest chain)
- Begin Town Center upgrade to Level 2 (first building priority)
Don't Skip Alliance: Joining an alliance on Day 1 unlocks help timers (reduce upgrade time by 1% per alliance member helping). This saves hours of build time over the first week. Join a top 5 alliance on your server if possible.
First Day Priorities
1. Chapter Missions (Hours 1-4)
- Follow chapter quests 1-3
- They give massive resource rewards
- Unlock buildings and features
- Provide free speedups and gems
2. Continuous Building (All Day)
- Never let builders sit idle
- Always have something upgrading
- Use free speedups on long timers (8+ hours)
- Ask alliance for help on every upgrade
3. Resource Buildings (Hours 2-6)
- Upgrade Farms (food production)
- Upgrade Lumber Mills (wood production)
- Upgrade Quarries (stone production)
- Upgrade Mines (gold production)
- Goal: Keep resources flowing for Town Center upgrades
4. Join Alliance (Hour 1)
- Search for active alliances (100+ members)
- Look for alliances with "recruiting" or "newbie friendly" tags
- Request to join top 5 alliances on server
- Once accepted, donate to alliance tech daily
Day 1 Goals
- Town Center Level 5-7
- Alliance joined and active
- Chapter missions 1-3 completed
- All resource buildings Level 5+
- Hospital, Barracks, and Research Academy unlocked
- 2,000-5,000 gems accumulated from quests
Day 2-3: Acceleration Phase
Second Construction Queue (CRITICAL)
Buy Second Construction Queue (2,500 gems for 3 days OR permanent unlock)
Why This Matters:
- Doubles your building speed
- Lets you upgrade 2 buildings simultaneously
- Saves 50+ hours over the first week
- Best gem investment in the game
How to Buy:
- Click on any building
- Look for "Second Builder" option
- Pay 2,500 gems for 3-day temporary unlock
- If permanent unlock available, buy that instead
F2P Priority: If you only spend gems on ONE thing in your first week, this is it. The time savings are massive and cannot be replicated.
Days 2-3 Priorities
1. Town Center Rush (Primary Focus)
- Push Town Center to Level 10+
- Use speedups on Town Center upgrades only
- Don't waste speedups on resource buildings
2. Research Academy Progression
- Start researching military technology
- Focus: Infantry Health, Archer Attack
- Don't research economic tech yet (waste of time early)
3. Hero Development
- Level up your starter heroes
- Assign them to marches
- Equip any gear you find
- Don't spend gems on hero summons yet (save for later)
4. Troop Training
- Train troops constantly in Barracks
- Priority: Archers (best early game)
- Don't upgrade troop tiers yet (too expensive)
- Keep training queues full 24/7
Days 2-3 Goals
- Town Center Level 10-12
- Second construction queue active
- 50,000+ troops trained
- Research Academy researching military tech
- Chapter missions 4-6 completed
- 10,000+ gems saved for future Hero Roulette
Day 4-5: Systems Unlock
By Day 4, you're unlocking major systems. Don't get distracted exploring them all. Stay focused on Town Center progression.
New Systems Unlocked (TC 10-15)
VIP System (Unlocks TC 10)
What It Does:
- Provides construction speed buffs
- Unlocks extra march queues
- Boosts resource production
What to Do:
- Earn VIP XP through events and alliance gifts
- DO NOT activate VIP Time until VIP 4+ (waste of gems)
- Save gems, don't buy VIP XP directly
Full guide: VIP Guide
Days 4-5 Priorities
1. Town Center to 15
- This should be your only focus
- TC 15 unlocks critical features
- Use all speedups on TC upgrades
2. Complete Growth Missions
- 5-day event with huge rewards
- Gives gems, speedups, resources
- Follow the quest line daily
3. Daily Missions (Start Routine)
- Complete all daily quests (takes 20-30 minutes)
- Claim daily login rewards
- Participate in alliance events
4. Territory Exploration
- Scout nearby resource nodes
- Start sending gathering marches
- Farm Level 1-3 nodes for resources
Days 4-5 Goals
- Town Center Level 15
- All resource buildings Level 12+
- Research Academy actively researching
- 100,000+ troops trained
- Growth Mission Day 5 completed
- 15,000+ gems saved
Day 6-7: Consolidation and Planning
You've rushed Town Center to 15. Now consolidate your base and plan for the next phase.
Days 6-7 Priorities
1. Catch Up Other Buildings
- Level walls to TC level
- Max resource buildings
- Upgrade Hospital (troop capacity)
- Upgrade Barracks (training speed)
2. Hero Investment Decision
- Evaluate your current heroes
- Plan first Hero Roulette pull (need 17,500 gems)
- Don't pull randomly, wait for right generation
3. Alliance Participation
- Participate in alliance events
- Donate to alliance research
- Coordinate with alliance for future events
4. Prepare for First Event
- Check event calendar
- Stock resources for event requirements
- Coordinate with alliance for group events
Common Week 1 Mistakes to Avoid
Biggest Beginner Mistakes:
- Not joining alliance Day 1 (lose help timer bonuses)
- Spending gems on speedups (waste, save for heroes)
- Upgrading troops instead of training (too expensive early)
- Spreading hero development across 10 heroes (focus 3 max)
- Researching economic tech first (military tech matters more)
- Not buying second construction queue (lose 50+ hours build time)
- Random Hero Roulette single pulls (waste gems, no guaranteed SSR)
- Letting builders sit idle (massive time waste)
- Ignoring chapter missions (miss tons of free rewards)
- Attacking other players too early (you'll lose, waste resources)
Resource Management First Week
Resource Priority:
- Food (most used, train troops and research)
- Wood (building upgrades)
- Stone (building upgrades)
- Gold (least important early)
How to Get More Resources:
- Gather from map nodes (send marches 24/7)
- Complete quests (massive resource rewards)
- Alliance help (small but consistent)
- Attack monsters (decent loot)
- Event rewards (best source)
How to Protect Resources:
- Use resources before logging off
- Keep upgrading buildings (resources stored in upgrades can't be stolen)
- Activate shields if you're holding millions
- Join strong alliance for garrison protection
Gem Management First Week
Gem Income Week 1: ~8,000-12,000 gems from quests
Spending Priority:
- Second Construction Queue (2,500 gems) - MANDATORY
- Save for Hero Roulette (17,500 gems for 10-pull)
- Emergency only: VIP Time at VIP 4+ during events
NEVER spend gems on:
- Resource packs (farmable for free)
- Speedups (time is free, gems are not)
- Random hero chests (terrible odds)
- Single hero pulls (waste, need 10-pull for guaranteed SSR)
Full breakdown: Gem Spending Guide
Alliance Strategy First Week
What to Look For:
- Active members (100+ online daily)
- Top 5 alliance on server (strong buffs)
- Friendly leadership (helps new players)
- Participation in events (alliance rewards)
What to Do Once Joined:
- Request help on all building upgrades
- Donate to alliance research daily
- Participate in alliance events
- Ask questions in alliance chat
- Coordinate for group events
When to Leave:
- Alliance inactive (under 50 members online)
- No leadership participation
- Toxic environment
- Alliance not competitive in events
Hero Development First Week
Starter Heroes (Free)
You'll get several free heroes in your first week:
Howard (Infantry, R-rank)
- Good early tank
- Level to 20, then stop
- Replace with Zoe from Hero Roulette later
Chenko (Cavalry, R-rank)
- Decent early DPS
- Level to 20
- Replace with Jabel (login rewards) or Petra (Hero Roulette)
Quinn (Archer, SR-rank)
- Actually good long-term
- Level to 30-40
- Keep using until late game
Strategy: Don't over-invest in R-rank heroes. They're placeholders.
Week 1 Daily Routine
Morning (10 minutes):
- Collect daily login rewards
- Start building upgrades
- Send gathering marches
- Request alliance help
Midday (10 minutes):
- Check building progress
- Start new upgrades if finished
- Collect gathering marches
- Send new gathering marches
Evening (20-40 minutes):
- Complete daily missions
- Participate in alliance events
- Train troops
- Complete chapter quests
- Plan next day's upgrades
Before Bed (5 minutes):
- Start long overnight upgrades
- Send overnight gathering marches
- Use resources (protect from theft)
- Activate shield if holding resources
End of Week 1: What You Should Have
Mandatory Goals:
- Town Center Level 15-17
- Active alliance membership
- Second construction queue purchased
- 150,000+ troops trained
- 15,000+ gems saved for Hero Roulette
Stretch Goals:
- Town Center Level 18+
- First Hero Roulette 10-pull completed
- VIP 3-4 (from events and quests)
- All resource buildings Level 15+
- First event participation completed
Power Level: 500,000 - 1,500,000 (depending on activity and efficiency)
What Comes After Week 1
- Push Town Center to 20 (unlocks War Academy)
- Complete first Hero Roulette 10-pull
- Start participating in alliance events
- Join first Bear Hunt event
- Max combat research in Academy
- Begin hero gear farming and upgrades
F2P vs Low Spender Week 1
Pure F2P First Week
Totally Free, No Spending:
- Reach TC 15-16 by end of week
- Save every gem for Hero Roulette
- Buy second construction queue with quest gems
- Join active alliance for help bonuses
- Focus on 2-3 heroes only
Expected Progress:
- 500,000-800,000 power
- 10,000-15,000 gems saved
- Basic hero team functional
Summary
Your first week in Kingshot determines your long-term trajectory. Rush Town Center to Level 15, join an active alliance Day 1, buy the second construction queue, and save gems for Hero Roulette. Never let builders sit idle, train troops constantly, and focus on 2-3 heroes maximum.
Week 1 Checklist:
- Town Center Level 15+ (absolute priority)
- Join top 5 alliance on server
- Second construction queue purchased (2,500 gems)
- Complete Growth Mission days 1-5
- Save 15,000+ gems for first Hero Roulette 10-pull
- 150,000+ troops trained
- Quinn and Jabel leveled to 30+
For Town Center 15-20 progression, see our Complete Guide. For gem management, check Gem Spending Guide.