Kingdom Migration Guide: Transfer Passes, Requirements & Strategy
Quick Summary: Kingdom migration (officially called Kingdom Transfer) lets you move to a different kingdom during special transfer events. Transfer Pass costs range from 1-50 depending on your power. You can claim 1 free Transfer Pass weekly from the Alliance Shop (costs 150,000 Alliance Tokens). You must leave your alliance before transferring.
Kingdom migration is one of Kingshot's most important strategic decisions. Whether you're escaping a dead kingdom, joining friends, or seeking better competition, understanding the transfer system is essential.
What is Kingdom Migration?
Official Name: Kingdom Transfer
Purpose: Move your entire account to a different kingdom
Frequency: Special Kingdom Transfer Events (periodic)
Currency: Transfer Passes (obtained through Alliance Shop)
Key Requirement: Your Transfer Power must be below the target kingdom's Power Cap
Important: You cannot be in an alliance when you transfer
Transfer Pass Costs
Transfer Passes are the currency required to migrate. The cost depends on your account's power level.
| Power Range | Transfer Pass Cost |
|---|---|
| Low Power (Early Game) | 1-5 Passes |
| Mid Power (TC 22-27) | 10-20 Passes |
| High Power (TC 28+) | 30-50 Passes |
Important: The exact cost varies based on your total Transfer Power. Higher power accounts cost more to transfer.
How to Get Transfer Passes
Alliance Shop (Primary Method):
- Cost: 150,000 Alliance Tokens per Transfer Pass
- Limit: 1 free Transfer Pass can be claimed weekly
- Accumulation: Plan ahead and collect passes over multiple weeks
Store Purchases:
- Transfer Pass bundles occasionally available in the shop
- Premium currency purchases (evaluate cost carefully)
Cost Planning Example
Mid-range player needing 15 Transfer Passes:
- Free weekly passes: 15 weeks of collection (almost 4 months)
- Alliance Token cost: 2,250,000 tokens
- Alternative: Purchase bundles to accelerate timeline
Pro Tip: Start collecting Transfer Passes early if you think you might migrate. Accumulating 15-20 passes takes months of weekly claims.
Kingdom Transfer Event Phases
Transfer events last approximately 6 days and consist of three distinct phases:
Phase I: Pre-Transfer (Information Gathering)
Duration: Approximately 2 days
What You Can Do:
- Browse available kingdoms
- View each kingdom's specific Power Cap
- Research potential destinations
- Contact alliances in target kingdoms
- Check kingdom age, strength, and activity
What You Cannot Do:
- Execute transfers (no actual migration yet)
Strategy: Use this phase to do your homework. Check kingdom rankings, alliance activity, and player distribution before committing to a destination.
Kingdom Types & Power Caps
Understanding kingdom classifications helps you choose the right destination:
Leading Kingdoms
Characteristics:
- Powerful, high-ranking kingdoms
- Lower Power Cap (more restrictive)
- Can accept fewer players (e.g., 30 slots)
- Cannot use Special Invites
- Generally more competitive
Who Should Join:
- Lower to mid-power players seeking strong kingdoms
- Players who meet the stricter Power Cap
- Competitive players wanting top-tier kingdoms
Ordinary Kingdoms
Characteristics:
- Higher Power Cap (less restrictive)
- Can accept more players (e.g., 55 slots)
- Can use Special Invites for high-power players
- More flexibility in recruitment
Who Should Join:
- High-power players who exceed Leading Kingdom caps
- Players wanting more transfer options
- Groups coordinating mass migrations
Transfer Requirements Checklist
Before you can migrate, ensure you meet all requirements:
Mandatory Requirements:
- Your Transfer Power is below the target kingdom's Power Cap
- You have enough Transfer Passes (1-50 depending on power)
- You are NOT in an alliance (leave before transferring)
- Target kingdom has available slots
- Kingdom Transfer Event is active
Highly Recommended:
- Contact target alliance leaders beforehand
- Verify target kingdom age and activity
- Check kingdom's KvK performance and rankings
- Confirm your power level meets requirements
- Save enough resources to rebuild after transfer
Critical: You must leave your alliance before transferring. Plan this carefully, as you'll lose alliance gift participation and shelter.
Kingdom Selection Criteria
Choosing the right kingdom can make or break your Kingshot experience. Consider these factors:
Kingdom Activity Level
Why It Matters: Dead kingdoms offer poor gameplay experience, lack event participation, and lose KvK matchups consistently.
How to Evaluate:
- Check number of active alliances
- Look for recent kingdom-wide activity in rankings
- Ask current residents about event participation
- Verify multiple alliances actively recruiting
Red Flags:
- Few active alliances
- Top alliance has less than 50 members
- Low kingdom power compared to kingdom age
- Empty leadership roles
When to Migrate
Good Reasons to Migrate
Dead Kingdom: Your kingdom has mass exodus, poor event participation, or consistently loses KvK matchups. This is the most common and valid reason.
Joining Friends: Friends play in another kingdom and you want to join them. Social gameplay is valuable.
Better Competition: You've outgrown your kingdom's competition level and want stronger opponents or better-coordinated teammates.
Alliance Opportunities: A top-tier alliance in another kingdom recruited you specifically.
Bad Reasons to Migrate
Impulse Decision: Migrating costs significant resources and time. Don't do it on a whim.
Running from Conflict: If you're getting farmed, migration won't solve underlying strategic problems.
Chasing One Player: Don't uproot your account to chase one person. Not worth the cost.
Think Long-Term: Migration is expensive and time-consuming. Make sure you're moving FOR something good, not just AWAY from something bad.
Migration Strategy by Player Type
F2P Migration Strategy
Transfer Pass Accumulation:
- Start collecting 4+ months before intended transfer
- Claim weekly Alliance Shop passes religiously
- Save Alliance Tokens specifically for passes
Kingdom Selection:
- Target Ordinary Kingdoms (higher Power Caps, easier entry)
- Look for kingdoms with active but not ultra-competitive environments
- Verify multiple alliances accept F2P players
Timing:
- Migrate during Phase III (Open Transfer) to avoid needing invites
- Move during events to minimize missed progression
Preparation:
- Save speedups and resources before transfer
- Screenshot important information
- Join target kingdom Discord/Line groups before moving
Post-Migration Checklist
After successfully transferring:
Immediate Actions:
- Join your pre-arranged alliance (or apply to target alliances)
- Introduce yourself in alliance chat
- Set up farm accounts if applicable
- Locate resource nodes and territory
- Add active players to friends list
First Week:
- Establish new gathering routine
- Participate in kingdom events
- Join alliance Discord/Line groups
- Scout local competition
- Begin building diplomatic relationships
First Month:
- Prove yourself in alliance activities
- Participate in KvK preparation
- Establish your reputation
- Find your role in the kingdom ecosystem
- Build network of allies
Common Migration Mistakes
Don't Do This:
- Migrating without researching target kingdom first
- Forgetting to leave alliance before transfer window opens
- Not collecting Transfer Passes early enough
- Choosing kingdom based solely on Power Cap without checking activity
- Migrating during major events (you'll miss rewards)
- Not contacting target alliances before moving
- Assuming you'll be accepted by top alliances without coordination
- Spending all Transfer Passes without confirming kingdom has open slots
- Migrating multiple times in short period (very expensive)
Advanced Tips
- Scout first: Create a farm account in target kingdom to scout before committing your main
- Group migrations: Coordinate with alliance mates for collective moves (stronger bargaining position)
- Timing events: Some kingdoms strategically recruit before KvK for power boosts
- Power Cap manipulation: Temporarily reduce Transfer Power by unequipping gear (risky, verify mechanics first)
- Multi-kingdom networks: Build contacts across multiple kingdoms for future opportunities
- Alliance negotiations: Negotiate officer roles or specific positions before migrating
- Resource stockpiling: Maximize storage and use bank before transfer to protect resources
- Documentation: Screenshot your current kingdom's friend list and alliance info before leaving
Frequently Asked Questions
Q: Can I migrate back to my original kingdom? A: Yes, but you'll need another Kingdom Transfer Event and sufficient Transfer Passes. Original kingdom must also have open slots and you must meet Power Cap.
Q: Do I lose anything when migrating? A: No, your account transfers completely intact. However, you lose your alliance membership and alliance-related progress.
Q: How often do Transfer Events occur? A: Events are periodic but not on a fixed schedule. Monitor in-game announcements for event dates.
Q: Can I migrate to a kingdom much older or younger than mine? A: Yes, as long as you meet the Power Cap and other requirements. However, consider whether the kingdom's age matches your progression goals.
Q: What happens to my farm accounts? A: Farm accounts must migrate separately with their own Transfer Passes. Coordinate transfers to keep your farming network intact.
Is Migration Worth It?
Migration IS Worth It If:
- Your kingdom is dead or dying
- You have friends in the target kingdom
- Better competition aligns with your goals
- You've researched thoroughly and found a great fit
Migration IS NOT Worth It If:
- You're running from temporary problems
- You haven't researched the target kingdom
- You're making an impulsive decision
- Your current kingdom is healthy and active
Cost-Benefit Analysis: For F2P players, migration costs 4+ months of Transfer Pass collection. Make sure the destination kingdom is worth that investment. For spenders, the monetary cost should be weighed against improved gameplay experience.
Overall Assessment: Migration is a powerful tool when used strategically, but should never be taken lightly. Do your homework, plan ahead, and move with purpose.
Summary
Kingdom migration allows you to move your account to a different kingdom during special Transfer Events. Transfer Pass costs range from 1-50 depending on power, with each pass costing 150,000 Alliance Tokens (1 free weekly). Events have three phases: Pre-Transfer (research), Invitational Transfer (with invites), and Open Transfer (no invite needed).
Key Takeaways:
- Start collecting Transfer Passes 3-4 months before intended migration
- You must leave your alliance before transferring
- Your Transfer Power must be below target kingdom's Power Cap
- Research target kingdoms thoroughly before committing
- Contact target alliances before migrating
- Leading Kingdoms have lower caps, Ordinary Kingdoms have higher caps
- Phase II requires invitations, Phase III is open transfer
- Migrate for good reasons (dead kingdom, friends, better fit), not impulse
Choose your destination wisely, prepare thoroughly, and migration can breathe new life into your Kingshot experience.